By Robert Conroy
The United States has dropped atomic bombs on Hiroshima and Nagasaki.
But Japan has purely began to struggle. . . .
In 1945, heritage has reached a turning aspect. A poor new weapon has been unleashed. Japan has no selection yet to give up. yet as a substitute, the unthinkable happens. With their country burned and shattered, eastern fans set in movement a scary endgame–their objective: to take the US down with them.
In Robert Conroy’s brilliantly imagined epic story of worldwide warfare II, Emperor Hirohito’s capitulation is hijacked via extremists and a weary usa is pressured to invade Japan as a final step in a conflict that has already expense such a lot of lives. because the jap lash out with strategies that nobody has ever confronted before–from POWs used as human shields to a rain of kamikaze assaults that take out the highest-value aim within the Pacific command–the invasion’s luck is all of sudden doubtful. As America’s streets erupt in rioting, heritage will activate the acts of some key avid gamers from the fiery entrance strains to the halls of Washington to the shadowy realm of espionage, whereas a mortally wounded enemy turns into the best possibility of all.
Praise for Robert Conroy’s 1901
“Likely to delight either army heritage and replacement historical past buffs . . . The writing . . . retains us turning the pages.”
“Fascinating . . . skillfully crafted.”
“Packed with action.”